Posts:
1,032
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From:
Powell, OH
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Re: Changelog 4.0.4.1
Posted:
Aug 25, 2005, 9:33 PM
Release 4.0.5.0 - 8/25 - Messages sent through DSG now are emailed as well to players. To turn off this feature, go to My Profile | Preferences. - You can also choose to have messages YOU send to other players at DSG also copied to your email account (partica). - New preference page under my profile added. - Preference for screen size of game room added, so you can have the game room open at 800x600 now. You can only turn this on through the preference page right now. - Added total games to Who's Online page. - Fix for allowing different game options in each table (emerald). - Fix for game clocks starting after a player returns to an untimed game (emerald). - Potential fix in turn-based game timeout code.
Release 4.0.6.0 - 9/8 - Added different color backgrounds for each turn-based game. In future will allow players to change it to whatever they like. - Bug fix - turn-based keryo games weren't counting overlines (> 5 stones) as wins (partica) - Bug fix - turn-based d-pente games that swapped weren't swapping players in db. - Fixed some dead links. - Added code to restart turn-based timers that check for game timeouts, and added some debugging code to figure out why they are stopping randomly.
Release 4.0.7.0 - 9/13 - Bug fix - 5 in a row didn't win for turn-based poof-pente! - Bug fix - d-pente state not correctly stored in db - Bug fix - when viewing your own d-pente game and its other players turn to decide whether to swap or not, don't display text message about deciding.
Release 4.0.7.1 - 9/21 - Bug fix - when admin (me) resets the cache of turn-based games, the thread is charge of ending games didn't get restarted properly (so games wouldn't end!!!) - Bug fix - game timer race condition fixed (also used for turn-based threads so might help that issue) - Bug fix - resigning without typing a message caused nullpointerexception (NPE) - Added additional debug logging for turn-based games
Release 4.0.8.0 - 9/28 - Turn-based - added weekend days. Everyone gets two weekend days a week. You can configure them under My Profile | Preferences | Turn-based. Basically weekend days are "skipped" when calculating the next move timeout for a game. - Turn-based - updated game over messages sent to include more details (final message from player, ratings change, link to game, game over reason resign|win|timeout). - Turn-based - viewing your own completed turn-based games now allows you to view the messages as well. - Turn-based - replaced custom timers responsible for checking timeouts with standard java.util timers (mine were buggy). - Turn-based - bug fix with game over messages and option to receive a copy of sent DSG messages.
Posts:
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Registered:
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Powell, OH
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Changelog 4.0.9.0
Posted:
Oct 5, 2005, 6:40 PM
Release 4.0.9.0 - 10/5 - Most dates on DSG are now shown in your local time zone. You may update your timezone by going to "My Profile". - DSG Merchandise added.
Posts:
1,032
Registered:
Dec 16, 2001
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Powell, OH
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Re: Changelog 4.0.10.1
Posted:
Oct 14, 2005, 6:23 PM
Release 4.0.10.1 - 10/14 - DSG date and time now shown on web pages. Also shows the +- hours difference between your time and DSG time. So a +1 next to the time means DSG is one hour ahead of you. Make sure to set your timezone under "My Profile" for this to work!
- You can view another player's time zone on their profile now, and the +- hours difference between your timezone. This should help with tournament scheduling.
- DSG time is shown in the game room, again to help with scheduling tournaments.
- Fixed double-elimination forfeit round bug.
- Added link to DSG store in left navigation.
- Added titles for the different ratings categories.
Posts:
1,032
Registered:
Dec 16, 2001
From:
Powell, OH
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Changelog 4.0.10.4
Posted:
Nov 9, 2005, 4:46 PM
Release 4.0.10.4 - 11/9 - Fixed D-Pente tournament bug where games that swapped were recorded with win for wrong player in tournament results - Updated tournament results page to show completed MATCHES for double/single elimination tournaments. So no matter how many GAMES you play in a round, it still shows as one MATCH (swiss and round robin tournaments show completed GAMES, this should be clarified in the text in the future).
Posts:
1,032
Registered:
Dec 16, 2001
From:
Powell, OH
Age:
37 Home page
Re: Changelog 4.0.10.4
Posted:
Nov 29, 2005, 5:42 PM
Release 4.0.10.5 - 11/29 - Restricted viewing player games through profile to members only (as it should be). Search engines were accessing and causing errors that were perhaps causing recent memory troubles, we'll see. - Fixed bug where guests (non-members) couldn't view tournament results.
Release 4.0.12.0 - 9/21/2006 - Fixed main room display bug when there are no active tournament rooms. - Made game database always show 100 games at a time (delgr suggestion). - Added original message to screen when you're replying to a DSG message for reference. - Turn-based games turned on for everyone. - Updated round-robin tournament forum so that the top 2 players in each section advance, until there is only one section in the round, at which point there can only be one winner. - Minor updates to getting started guide.