Home » Forum Home » General

Topic: Defeat every possible mm_ai8 opening,...
Replies: 17   Views: 102,511   Pages: 2   Last Post: Jul 14, 2022, 12:17 AM by: watsu

Search Forum

Back to Topic List Topics: [ Previous | Next ]
Replies: 17   Views: 102,511   Pages: 2   [ Previous | 1 2 ]
zoeyk

Posts: 2,220
Registered: Mar 4, 2007
From: San Francisco
Age: 45
Home page
Re: Defeat every possible mm_ai8 opening,...
Posted: Jul 13, 2022, 9:56 PM

If anyone ever has the time and desire to convert these games into viewable boards that would be awesome. I think then more people would be interested in what I had tried to present years back. I think they would show the AIs strengths and weaknesses. A good way to review the AI.

Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
gaylen

Posts: 111
Registered: Dec 16, 2001
From: cottage grove, oregon
Home page
Re: Defeat every possible mm_ai8 opening,...
Posted: Jul 13, 2022, 10:58 PM

How do you get started setting up boards here in these forums. I have always KIND-OF wanted to figure that out. Maybe I could set up around half the games that were played between a play session in Portland, OR back a dozen years ago. BRF says that he still has the score sheets and recorded moves.

watsu

Posts: 1,443
Registered: Dec 16, 2001
Home page
Re: Defeat every possible mm_ai8 opening,...
Posted: Jul 14, 2022, 12:17 AM

@gaylen - https://pente.org/gameServer/postanalysis.jsp

Retired from TB Pente, but still playing live games & exploring variants like D, poof and boat
Replies: 17   Views: 102,511   Pages: 2   [ Previous | 1 2 ]
Back to Topic List
Topics: [ Previous | Next ]


Powered by Jive Software