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Topic: Pente masters & pente grand masters
Replies: 11   Views: 45,173   Pages: 1   Last Post: Jul 22, 2008, 6:55 AM by: jackschidt

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Replies: 11   Views: 45,173   Pages: 1  
zoeyk

Posts: 2,241
Registered: Mar 4, 2007
From: San Francisco
Age: 45
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Pente masters & pente grand masters
Posted: Jul 16, 2008, 8:31 PM

Hello, was thinking the other day. in chess there are both chess masters and chess grand masters. as far as i know they determine a chess grand master by if he/she can beat a room full of chess masters all at once.

so i was thinking, wouldn't it be cool if we could do that kind of test for pente. to determine if we have pente grand masters. ide like to think that we have at least a few of them among us. nosovs, richardiii, karlw, jozso, just to name a few.

who here thinks they are a pente grand master? who would like a test done to determine? maybe nosovs (for example)would like to take on all the 1900+ players at once to find out. i propose 30 minute time limit, with one player ~vs~ all available 1900+ players at the same time.

if all sets tied then i would think this qualifies him as a pente grand master. and if a set is taken from the him then not a pente grand master.

perhaps we could run this challenge on all the 1900+ players that are up to the challenge. all we would need is all the 1900+ players to participate.

any opinions on this?

Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare

jackschidt

Posts: 124
Registered: Jun 8, 2008
From: Stillwater, Oklahoma Banned: For abuse of mm_ai8
Re: Pente masters & pente grand masters
Posted: Jul 16, 2008, 10:36 PM

Sounds pretty cool. I would also like to see more player clasifications and re-classifications. Grand Master - Red (2000+), Master - Orange (1999 - 1850), Expert - Yellow (1849 - 1600), Class A - Green (1599 - 1400), Class B - Blue (1399 - 1000), Class C - Purple (999-), etc.

I'm sure there have been many discussions on the ratings and how points are determined. Obviously, nothing would be perfect, but the current method doesn't penalize you much if you lose to a player who is rated significantly higher than you are; which is great. But there seems to be quite a discrepency between upper level Class A and lower level Class A players. There is probably some statistical principal that no matter where you establish criteria, random scores will contest their logic. Never the less, I think Zoey has a point about the points.

jackschidt

Posts: 124
Registered: Jun 8, 2008
From: Stillwater, Oklahoma Banned: For abuse of mm_ai8
Correction:
Posted: Jul 16, 2008, 10:42 PM

Grand Master - Red (2000+)
Master - Orange (1999 - 1850)
Expert - Yellow (1849 - 1700)
Class A - Green (1699 - 1500)
Class B - Blue (1499 - 1000)
Class C - Purple (999-)

as an example.

jackschidt

Posts: 124
Registered: Jun 8, 2008
From: Stillwater, Oklahoma Banned: For abuse of mm_ai8
Re: Pente masters & pente grand masters
Posted: Jul 17, 2008, 4:25 AM

btw zoey, is that fennel in your picture?

jessica123

Posts: 1
Registered: Jul 17, 2008
Age: 18
Re: Pente masters & pente grand masters
Posted: Jul 17, 2008, 8:04 AM

neat picture

zoeyk

Posts: 2,241
Registered: Mar 4, 2007
From: San Francisco
Age: 45
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Re: Pente masters & pente grand masters
Posted: Jul 17, 2008, 8:15 AM

thanks, yea in the last picture it was taragon,
in this picture it looks like either dill or fennel.
i made the other dish, but this one i can't take the credit for.

Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
jhs55

Posts: 264
Registered: Jun 4, 2006
From: Houston, tx
Age: 61
Re: Pente masters & pente grand masters
Posted: Jul 18, 2008, 1:11 AM

I like a hot dish too ......for dinner and drinks afterwards

i owe riii 15 cases of beer !...dang man...
watsu

Posts: 1,487
Registered: Dec 16, 2001
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Re: Pente masters & pente grand masters
Posted: Jul 21, 2008, 5:11 AM

First off, I like the idea of having something like this happen and hope it can. I think anything that keeps the best players interested and in competition with each other is good for the health of the game.

I'm wondering how it would be set up; would all games be played simultaneously by all players or would each individual run the gauntlet separately? In other words, if 4 players show up, do they each play at three tables at once giving a total of 6 games going on simultaneously or would there only be three games going on by each player as they tested for their "grandmastership"? Obviously, the second way would be more challenging than the first, since the testers would be able to focus exclusively on a single game.

As far as I can tell on chess ratings, GM rating is based on performances (called norms) at larger tournaments. Since Pente is a smaller game and OTB tourneys are comparatively rare, that particular system wouldn't work so well for us currently.

On adjusting the colors- it wouldn't really affect anything except what color a player happened to be at that particular time. Since the player's rating number gives that (within its margin of error, which the colors would be prone to as well), I can't really see much point in swapping colors around.

In the tournament section, I put up a proposal ( http://pente.org/gameServer/forums/thread.jspa?forumID=2&threadID=3820&tstart=0 )suggesting that if a fairly accurate game scoring system could be worked out then Pente tournaments could be held in a similar manner to the way which duplicate bridge handles them. Everyone is competing against other players playing the same position from the same seat rather than against a given number of players sitting opposite them.

The advantages to such a method for tournaments (as I see them) are as follows:

1.) It would expand the number of playable positions far beyond what we can currently (sensibly) play, even with D Pente.

2.) Unlike with D Pente, there is no need to figure out and propose an "equal position".

3.) Since the competition will be playing exactly the same opening position, the competition in games becomes much fiercer- it's no longer about whether one wins the game (or set) but becomes about how well one can play from a particular position chosen at random, regardless of whether the position is a winning one or a losing one.

Obviously, having a satisfactory method to evaluate and score the wins and losses is the crux of such a system, but I think it could be worked out. In Braunlich's Pente book, for instance, one variant was listed as Pente for points, with the advantage of being able to handicap the better player as needed. I think that particular point system could be improved on, but the idea itself I think is a good one.

Retired from TB Pente, but still playing live games & exploring variants like D, poof and boat
redsky_iv

Posts: 107
Registered: Feb 17, 2008
From: Edge of Space
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Re: Pente masters & pente grand masters
Posted: Jul 21, 2008, 6:02 AM

Does anyone else think there should be a coveted "Black Sith" ranking for the truly highest ranked player(s) hmmmmmmmm?

zoeyk

Posts: 2,241
Registered: Mar 4, 2007
From: San Francisco
Age: 45
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Re: Pente masters & pente grand masters
Posted: Jul 21, 2008, 7:44 AM

interesting stuff watsu,

and sith? lol i can hear the starwars music now hehe.

who will be the next pente darth vader? lol

Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
watsu

Posts: 1,487
Registered: Dec 16, 2001
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Re: Pente masters & pente grand masters
Posted: Jul 21, 2008, 9:42 AM

Oh, a couple more thoughts on the grandmaster testing-
these really constitute at least somewhat different skill sets than regular timed games, so I don't think they should be used to determine the top players personally, but...

GMs also tend to be pretty good at blindfold games and speed games as well

http://en.wikipedia.org/wiki/Melody_Amber



Retired from TB Pente, but still playing live games & exploring variants like D, poof and boat
jackschidt

Posts: 124
Registered: Jun 8, 2008
From: Stillwater, Oklahoma Banned: For abuse of mm_ai8
Re: Pente masters & pente grand masters
Posted: Jul 22, 2008, 6:55 AM

Grand Master - Black (2100+)
Master - Red (2099-2000); 100 point spread
Expert - Orange (1999-1800); 200 ps
Class A - Yellow (1799-1500); 300 ps
Class B - Green (1499-1100); 400 ps
Class C - Blue (1099-)
Provisional - Purple

I don't care about the colors, other than that they do give a sense of accomplishment. I agree that there could be more delineation in the highest rankings; but regardless of the method, if there is some adjusting at the top, then maybe the whole scale could be recalibrated. Seems like it wouldn't be too hard, other than figuring out the breaking points, which I guess could get some feathers ruffled. But on the latest scale I'm suggesting, most people would get a promotion. Zoey's got a point, but his point applies to some of the other classes of players as well.

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