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Topic: poof, boat, O, C6 AI
Replies: 7   Views: 723   Pages: 1   Last Post: Jul 14, 2026, 5:25 PM by: rainwolf

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Replies: 7   Views: 723   Pages: 1  
rainwolf

Posts: 877
Registered: Apr 12, 2008
From: Singapore
Age: 44
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poof, boat, O, C6 AI
Posted: Jul 6, 2026, 11:06 AM

the desktop AI now also plays poof, boat, O-Pente, and Connect-6. The mobile apps will be updated shortly


watsu

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Re: poof, boat, O, C6 AI
Posted: Jul 10, 2026, 12:00 AM

Wow, nice! Based on mmammelai or a different prog?

Retired from rated TB Pente, but still playing live and TB variants
rainwolf

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From: Singapore
Age: 44
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Re: poof, boat, O, C6 AI
Posted: Jul 10, 2026, 3:48 AM

based on mmammelai

zoeyk

Posts: 2,271
Registered: Mar 4, 2007
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Re: poof, boat, O, C6 AI
Posted: Jul 11, 2026, 6:56 AM

AI Boat?! Wow neat. Wish my step dad was alive to see it. He would have fun messing around with it. Thanks for the hard work rainwolf.

Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
dracon

Posts: 1
Registered: Jul 6, 2026
Re: poof, boat, O, C6 AI
Posted: Jul 13, 2026, 11:30 PM

Do you have a public github repo for this AI?

rainwolf

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Re: poof, boat, O, C6 AI
Posted: Jul 14, 2026, 5:12 AM

here you go, the base repo you're looking for is react_mmai, that is built in Mark Mammel's C++ code that's in the mobile apps as well

watsu

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Re: poof, boat, O, C6 AI
Posted: Jul 14, 2026, 5:00 PM

Seeing Fable helping you implement things here warms the cockles of my heart

Retired from rated TB Pente, but still playing live and TB variants
rainwolf

Posts: 877
Registered: Apr 12, 2008
From: Singapore
Age: 44
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Re: poof, boat, O, C6 AI
Posted: Jul 14, 2026, 5:25 PM

not sure about the outcome for poof/boat/O-Pente, but first iteration of C6 was weak, should be better now. Let me know if you feel the others are weak in comparison, and I'll go another round on them

Replies: 7   Views: 723   Pages: 1  
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