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Topic: open-sourced, we are
Replies: 3   Views: 182   Pages: 1   Last Post: Sep 1, 2025, 9:59 PM by: noahred16

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rainwolf

Posts: 804
Registered: Apr 12, 2008
From: Singapore
Age: 44
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open-sourced, we are
Posted: Aug 30, 2025, 11:03 AM

I open sourced pente.org. It includes the react live game room and Mark Mammel's AI in react.

I don't know what will come of this but I'm looking forward to some of you improving pente.org. Some notes:
- I have containerised everything but I don't have database seed yet to get things properly running from scratch on your computer. The react game room will probably work out of the box, the AI too if you don't need to recompile the WASM component, then you have to go dabble and use emscripten.
- I'll probably open source the mobile apps too once I get over my shame of some of my code. Or just start a react native app for both platforms instead of maintaining 2 native apps.

¯\_(ツ)_/¯

watsu

Posts: 1,507
Registered: Dec 16, 2001
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Re: open-sourced, we are
Posted: Sep 1, 2025, 3:30 AM

So many questions... I suppose I should start with - Can you clarify under what licensing structure (MIT, GPL, Apache, etc.) My large language model friends want to know...

Retired from TB Pente, but still playing live games & exploring variants like D, poof and boat
rainwolf

Posts: 804
Registered: Apr 12, 2008
From: Singapore
Age: 44
Home page
Re: open-sourced, we are
Posted: Sep 1, 2025, 9:03 AM

I added a license.

Do tell your friends I won't accept AI pull requests in principle, unless I can't tell it's AI.

¯\_(ツ)_/¯
noahred16

Posts: 1
Registered: May 16, 2020
From: Boston
Age: 27
Re: open-sourced, we are
Posted: Sep 1, 2025, 9:59 PM

That's awesome. Anything specific that you see needs work at the moment? I checked out react_mmai and got it running no problem. Thanks!

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