Posts:
141
Registered:
Feb 29, 2004
From:
the land of smelly cheese
Age:
38
Re: ai slowness
Posted:
Dec 22, 2005, 4:00 PM
that's all great news!
i dunno if i'm going mad, but i could swear that mm_AI7 is very much slower these days than it used to be. I often played 7 because 8 was just too slow, and i found 7 to be a good balance between decent play and acceptable speed. Now though.. i've just started a game with mm_AI7 in seat 1. Played: K10, N11, K6, J11. I think it's been a good 20mns already and the mm_ai still had not made its move.
Something fishy going on.. Could it have anything to do with the added turned-based code? Seems to have been happening since its introduction.