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Topic: ai slowness
Replies: 15   Views: 89,858   Pages: 2   Last Post: Dec 22, 2005, 4:00 PM by: lepews

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lepews

Posts: 141
Registered: Feb 29, 2004
From: the land of smelly cheese
Age: 38
Re: ai slowness
Posted: Dec 22, 2005, 4:00 PM

that's all great news!

i dunno if i'm going mad, but i could swear that mm_AI7 is very much slower these days than it used to be. I often played 7 because 8 was just too slow, and i found 7 to be a good balance between decent play and acceptable speed.
Now though.. i've just started a game with mm_AI7 in seat 1.
Played: K10, N11, K6, J11. I think it's been a good 20mns already and the mm_ai still had not made its move.

Something fishy going on.. Could it have anything to do with the added turned-based code? Seems to have been happening since its introduction.

puzzledpews

Replies: 15   Views: 89,858   Pages: 2   [ Previous | 1 2 ]
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